Classic99 - v391
If this software is cool or useful to you, consider a small donation to the programmer!
There is *no* need to pay to download and enjoy this software!
But it's a lot of work and I do it in my so-called spare time, so a couple of dollars
would be really appreciated! :)|
(Alternately, there's my
Click here to download:
I have a lot of database entries to fill in. ;)
Open source (but restrictive license) emulator including ROMs licensed by Texas Instruments - see documentation for license and restrictions.
Tips and tricks video: https://www.youtube.com/watch?v=dt50U5kPnTY
Using the debugger: https://www.youtube.com/watch?v=_qjZN6qf1wk
Last Updates (max 5)
Patch for XB256 'DELAY' callFix for disk CLOSE causing type mismatchFix for VDP memory overrun in disk systems (for data that ended exactly at >4000)Make inverted carts respond to '9' instead of '3' for extension ('3' still supported)Make VDP screen redraw when breakpointed
TI Artist remapping extended to handle 'TIAM' to '_M' fileshandle truncated sectors when reading FIAD by sectorfix debug key handling - only active when debug window open. NO MORE SCROLL LOCK.tuning of CPU speedturn off F18A DPM when reading status registermore debug on GPU start/stopstop GPU when go bit is clearedcondense palette to F18A palette (now implemented for tiles)fix buffer overflow in debug function
fix two bugs in 379 cartridge make code - one would not detect the size of carts that bumped right up against an 8k boundary, and the other wrote the wrong jump address to the startup code (file that under 'how did it ever work?').add menu option to erase UberGROM contents (for testing)add a hack for programs that require the 5th sprite number to count up during frames when 5S and F are reset (Miner2049er - may have been in previous release)fix a
F18A palette fix (Thanks to Rasmus!)VDP timing tweaknew debugger command for the command window:
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